Objective route
Large mapRead the mission chain before committing to a deep push. Keep one route for progress and one route for leaving.
Survival holdout
Small mapPrioritize sightlines, fallback space, and the next defensible position. A holdout map rewards knowing when to rotate.
Extraction approach
Exit stateRecord the last safe room, the likely approach direction, and what you are willing to abandon before the exit.
Objective handoff
Team stateWhen the squad splits, one player should retain the route memory. Do not make everyone carry a different plan.
How to read a map before loading in
- Identify the mode. A route that makes sense for an Objective run can be wasteful during Survival.
- Mark the commitment point. Decide where the squad stops treating the run as a quick check and starts spending resources.
- Choose an exit rule. The best map note is incomplete if it never says when to leave.
- Separate confirmed facts from community notes. A named room or route should be tied to a current screenshot, patch note, or in-game confirmation.
Map notes that survive patches
Room names and item positions can move. Route logic is more durable: visibility, noise, fallback space, objective order, and the cost of crossing an open area. Write map content around those repeatable decisions, then update the location-specific layer whenever the game changes.
FAQ
Are Objective maps bigger than Survival maps?
The official launch description positions Objective as the large-map route mode and Survival as the smaller-map mode. Treat individual layouts as version-sensitive.
What should a map guide include?
Mode, objective order, high-risk crossings, fallback spaces, item or key locations, and an extraction decision are more useful than a screenshot without context.